Post by RoyalGhost on Aug 11, 2014 16:11:51 GMT
These rules are from hungergamesRpg.com
1. The Reaping
-Tributes will be selected by a random generator. Older tributes and tributes with tessera will have a greater chance of being reaped.
-You will have two days to post in the reaping. If you do not respond to the reaping thread and you are selected, you will be marked as inactive and a volunteer tribute will be selected.
-If your character is chosen, you may choose to enter the games, or step down and allow someone to volunteer.
-Volunteering is a first come, first serve system. Once someone steps down to allow volunteering and a staff member verifies, the first person to post accepting it will be given he spot.
-Please do not post offering to volunteer before the selected tribute(s) get the chance to post. Do not post offering to volunteer unless the tribute indicates that they are possibly interested in being replaced.
-Bullying, pressuring, bribing, or blackmailing a selected tribute in order to get them to step down and let a volunteer take there place will absolutely not be tolerated. Any instances of this will result in a one week ban from the site, as well as an automatic disqualification for any of the member’s characters for the next two Hunger Games.
-Members need at least two paragraphs of decent length to volunteer. This is a roleplaying site, and we expect a post of some quality.
-If you step down from your place as a tribute in one district, you are not allowed to volunteer in another. However, if you have multiple characters in one district, it is acceptable to have one take the place of another.
-Members who have been in the past two consecutive Games must wait 24 hours before volunteering, or until the Head Gamemaker says they may.
-Victors from previous games may not win any Games they enter afterwards.
-Members may only have 1 tribute in the Games at a time.
2. Training, Training Stations, and Training Scores
-The training center will be open for five days to roleplay, which may involve making enemies and alliances, if so desired.
-During this time, tributes must PM both their training station selections and their private sessions to the Head Gamemaker.
-Private sessions are simply a single in-character roleplay post in which the tribute displays their skills for the Gamemakers. Must have at least 2 paragraphs.
-Tributes will receive a training score from 1 to 12 based on how well they did in their private session.
3. Training Stations
-Tributes may take a maximum of three training sessions, which will give them different abilities in the Arena. See the designated Training Stations thread under Hunger Games Information for a list of which stations are available and what abilities they offer.
-In order to do specific tasks in-game, you MUST have completed the necessary training station to obtain the ability. See Training Stations thread for more detail.
-You must send your three choices of training station to the Head Gamemaker before you send your private session.
4. Interviews
-You may post your tribute interview on the designated thread as soon as you have submitted your private training session and received a score.
-Interviews are mandatory, and must contain at least five questions in the interview.
-You may post your interview in a question-answer format or actually RP the interview.
5. Alliances
-Alliances should be declared on the designated thread at the beginning of the Games, as well as each time the alliance is updated (member joins, member leaves.) Alliances do not have to be declared as updated when a member dies.
-Alliance members will not be mandated to fight one another until the alliance splits or until only eight tributes remain in the Arena. If needed, alliances may break earlier at GM discretion.
-Alliances may consist of no more than six tributes.
-Due to the nature of the Games, alliances are not permanent.
-If a tribute is mandated to fight, they may not add to their alliance until after the fight. Any additions to alliances will take effect the next day.
-Tributes should take note that being in an alliance will increase a tribute's vulnerability to muttation attacks, and may have other consequences.
6. Combat
Mandatory Fights
-A certain number of fights will be mandated daily by the Gamemakers, based on location.
-Only members already in an alliance with the tribute(s) designated to fight may participate.
-If a thread is created for a mandated fight, but no fighting starts, the tributes who do not post will be killed. If no thread is even created to fight, both parties will be killed.
-Mandated fights must end in at least one death.
-Fights not completed in one Games Day may carry on to the next, without end-of-day healing in between.
-Tributes with broken or missing legs, feet, knees, etcetera may not flee at all. Severed limbs count for all fights; broken limbs count for fights on the same day. That is, a tribute with their foot broken on Day 2 could flee on Day 3, but a tribute with their foot severed on Day 2 couldn't flee on Day 3 or any of the subsequent days.
-If you post out of the established turn order, your post will not count (e.g. no damage will count). You must then post in the correct order for your attack to count.
-A posting order will be established for all mandated fights based on a first come, first serve basis. Even after a death, posting order still applies for the mandated fight thread.
Fighting.
-The head GM will create the mandated Fight Thread.
-Each tribute participating may make one introduction post. After the introduction post, the tributes may begin fighting. Introduction posts may be skipped in Mandated Fights only if the Stealth training station has been taken. In non-mandated fights, intro posts are not required.
-The tribute attacking RPs their post as they normally would.
-To make an attack, PM the head GM for an attack order. I will then tell you your attack. Please understand I will not always be on and will add admins as the site goes on.
- On Day 1, as with the Bloodbath, a tribute can only be attacked six times between their own posts.
-PLEASE NOTE: Any tribute attempting to stall (see below) in any fight will face serious consequences determined by a Gamemaker.
Stalling: Deliberately delaying your post in a fight for an extended period of time for any reason, commonly to ensure your tribute’s survival or the death of another.
Judging of Fights.
-All injuries knock down health points of each individual tribute.
-Each Tribute has 40 health points. Each attack will subtract health points away from the total score, which is normally 40. If a tribute's health reaches 0, the tribute is considered dead. The tribute may post one last post (called a death post) and then dies.
-Each battle post will include a description of the injury and the number of damage inflicted at the end of the post.
The Bloodbath and Feasts
-In order to be considered an active part of the Games, ALL tributes must make an introduction post at the Bloodbath within the designated time period.
-All tributes must participate in the Bloodbath.
-One list will be randomly generated for each tribute and posted before the Games.
-The only way to be removed from either the Bloodbath or the Feast is by voluntarily leaving or by being killed.
-All tributes who will be involved in the Feast in any way must make an opening post, in the same manner as the Bloodbath.
-When all tributes that have decided to join have made their initial post, or after a designated period of time, a staff member will post the items that are offered at the Feast.
-In order to receive items at the Feast, a tribute must join the Feast.
-After obtaining an item, a tribute must make two fleeing posts, and cannot attack in the two fleeing posts.
-During a Feast, if a tribute with an item is attacked immediately before they would have left with their item, they must either drop the item and run or continue to attack.
-Tributes who have not made their introductory posts cannot be attacked in the Bloodbath.
-In the Bloodbath and Feasts, tributes must wait for at least three other people to post in between their own posts. If a tribute is in an alliance of four, they must wait for one person outside of their alliance to post before they can continue.
-Tributes may not attack in their fleeing posts.
-Tributes with any part of their leg severed cannot flee unless they have the help of another tribute, who must also flee. When a tribute has a part of their leg broken, they may flee with three fleeing posts or may be carried out by an ally.
-"Generic Attack Posts" are completely, positively, 100% prohibited in the Bloodbath. All posts must adhere to site standards.
-Once fled, a tribute cannot re-enter the Bloodbath.
-Stations are not valid during the Bloodbath, except First Aid upon fleeing. This means self defense, blades, etc. will take affect after the tribute has left the bloodbath.
Healing
-At the end of each games day, tributes are each healed 10 HP. This does mend broken bones or severed limbs.
-Items may be used at any time that heal a tribute. If used during a fight, they cannot attack during the post they use the item.
-Food heals tribute only a little bit of HP.
7. Activity
-You must post at least once with your tribute on each Games day to be considered active.
-Posts must adhere to the site's "one good-length paragraph" standard to be considered active for the Games Day. Filer posts will not be counted as activity.
-All days are mandatory unless specified or a specific tribute receives permission from staff due to vacations, illness, etc.
-Another member may be a “Tribute-sitter” for owners of tributes who are away and unable to post, particularly in the cases of tributes who must take part in fights.
-You are required to PM the specified staff member to state your area for the next day. However, it is acceptable to have another member PM your location for you, so long as their tribute is allied with yours.
-If your tribute is in a mandated fight and you do not post, your tribute will automatically lose the fight and will be killed.
-Staff reserves the right to declare a tribute inactive if their inability to post consistently or effectively is interfering with the Games.
- All tributes must post outside of the Bloodbath during Day 1 at least once.
- For the finale, if a tribute's writer is gone, s/he may choose a tribute sitter. However, this writer cannot also have a tribute in the Finale.
8. Muttations/Animals
-Capitol muttations will be present in the arena.
-Some muttations will be included in battles/surprise events that affect your tribute.
-Taming of animals is ONLY acceptable if it has been cleared by a staff member.
-Tributes should refer to the muttation directory thread for a list of muttations, their descriptions, locations, and the etc.
9. Sponsorship
-Tribute accounts will be set up on a thread. Everyone outside of the games starts at 150$.
-Once training scores are revealed, people may start sponsoring.
-To sponsor a tribute, post a reply to the designated sponsorship thread.
-You may donate anonymously by PMming the staff member in charge of the thread.
-The money comes from your own games funds, so make sure you have enough. When you sponsor, we will remove that much from your money.
-The money then is posted in the tributes accounts.
-Day 1 prices will be set for every item. The price goes up every day from there.
-Items will be delivered to them via silver parachute, which the tribute may roleplay into their next non-combat post.
-There must be a minimum of $20 for each sponsorship.
-In the First Future Games, sponsors will be chosen at random.
10. Winning
-The last tribute left alive is declared the Victor.
-The Victor will receive $10,000 in Board Money as a cash prize, as well as a custom title declaring them to be Victor.
-The Victor is expected to post a response on the Victor Presentation thread. All other posting is optional.
-The Victor may attend one official dinner party open to all Capitol Residents, held in their honor by the President.
-The Victor may go on a Victory Tour and post in each of the Districts, if desired. This is not required.
-The Victor may be called upon to appear in other plots or future story lines and may fill these positions as desired.
-Victors will be exempt from all future Reapings.
-The player who owns the Victor will not be allowed to participate in the consecutive Hunger Games, but may participate after.
11. Random Events
-You will be notified if you trigger a random event.
-The random event will be posted on the board it is activated by the head GM.
-A reply will be made to each active Random Event by the Gamemaker specifying whom it affects.
12. Gameplay Rules
-Tributes may only travel to one new area per day, and this area must be bordering the area the tribute is presently at.
-Exception: Tributes may move to an area surrounding the Cornucopia directly after the Bloodbath on the first day and may move to an area bordering that on the second.
-Before the beginning of each Games Day, every tribute must PM the designated staff member with the area they started at and the area they will end the day at. A member may PM locations for their alliance.
-Tributes must drink water every two days or they will lose 10 health every day after two days. They will also lose attack points due to dehydration.
-After finding a water source, tributes may take one day's supply of water with them per water jug.
-Tributes must eat food every four days or they will lose 15 points of health every day past four days.
-Tributes with the plants station may collect three bundles of edible OR medicinal plants tops.
-Fishing can be done only with the proper equipment: a spear, fishing net, or fishing line. NOTE: Crude versions of these can be made with the Improvised Weapons station.
1. The Reaping
-Tributes will be selected by a random generator. Older tributes and tributes with tessera will have a greater chance of being reaped.
-You will have two days to post in the reaping. If you do not respond to the reaping thread and you are selected, you will be marked as inactive and a volunteer tribute will be selected.
-If your character is chosen, you may choose to enter the games, or step down and allow someone to volunteer.
-Volunteering is a first come, first serve system. Once someone steps down to allow volunteering and a staff member verifies, the first person to post accepting it will be given he spot.
-Please do not post offering to volunteer before the selected tribute(s) get the chance to post. Do not post offering to volunteer unless the tribute indicates that they are possibly interested in being replaced.
-Bullying, pressuring, bribing, or blackmailing a selected tribute in order to get them to step down and let a volunteer take there place will absolutely not be tolerated. Any instances of this will result in a one week ban from the site, as well as an automatic disqualification for any of the member’s characters for the next two Hunger Games.
-Members need at least two paragraphs of decent length to volunteer. This is a roleplaying site, and we expect a post of some quality.
-If you step down from your place as a tribute in one district, you are not allowed to volunteer in another. However, if you have multiple characters in one district, it is acceptable to have one take the place of another.
-Members who have been in the past two consecutive Games must wait 24 hours before volunteering, or until the Head Gamemaker says they may.
-Victors from previous games may not win any Games they enter afterwards.
-Members may only have 1 tribute in the Games at a time.
2. Training, Training Stations, and Training Scores
-The training center will be open for five days to roleplay, which may involve making enemies and alliances, if so desired.
-During this time, tributes must PM both their training station selections and their private sessions to the Head Gamemaker.
-Private sessions are simply a single in-character roleplay post in which the tribute displays their skills for the Gamemakers. Must have at least 2 paragraphs.
-Tributes will receive a training score from 1 to 12 based on how well they did in their private session.
3. Training Stations
-Tributes may take a maximum of three training sessions, which will give them different abilities in the Arena. See the designated Training Stations thread under Hunger Games Information for a list of which stations are available and what abilities they offer.
-In order to do specific tasks in-game, you MUST have completed the necessary training station to obtain the ability. See Training Stations thread for more detail.
-You must send your three choices of training station to the Head Gamemaker before you send your private session.
4. Interviews
-You may post your tribute interview on the designated thread as soon as you have submitted your private training session and received a score.
-Interviews are mandatory, and must contain at least five questions in the interview.
-You may post your interview in a question-answer format or actually RP the interview.
5. Alliances
-Alliances should be declared on the designated thread at the beginning of the Games, as well as each time the alliance is updated (member joins, member leaves.) Alliances do not have to be declared as updated when a member dies.
-Alliance members will not be mandated to fight one another until the alliance splits or until only eight tributes remain in the Arena. If needed, alliances may break earlier at GM discretion.
-Alliances may consist of no more than six tributes.
-Due to the nature of the Games, alliances are not permanent.
-If a tribute is mandated to fight, they may not add to their alliance until after the fight. Any additions to alliances will take effect the next day.
-Tributes should take note that being in an alliance will increase a tribute's vulnerability to muttation attacks, and may have other consequences.
6. Combat
Mandatory Fights
-A certain number of fights will be mandated daily by the Gamemakers, based on location.
-Only members already in an alliance with the tribute(s) designated to fight may participate.
-If a thread is created for a mandated fight, but no fighting starts, the tributes who do not post will be killed. If no thread is even created to fight, both parties will be killed.
-Mandated fights must end in at least one death.
-Fights not completed in one Games Day may carry on to the next, without end-of-day healing in between.
-Tributes with broken or missing legs, feet, knees, etcetera may not flee at all. Severed limbs count for all fights; broken limbs count for fights on the same day. That is, a tribute with their foot broken on Day 2 could flee on Day 3, but a tribute with their foot severed on Day 2 couldn't flee on Day 3 or any of the subsequent days.
-If you post out of the established turn order, your post will not count (e.g. no damage will count). You must then post in the correct order for your attack to count.
-A posting order will be established for all mandated fights based on a first come, first serve basis. Even after a death, posting order still applies for the mandated fight thread.
Fighting.
-The head GM will create the mandated Fight Thread.
-Each tribute participating may make one introduction post. After the introduction post, the tributes may begin fighting. Introduction posts may be skipped in Mandated Fights only if the Stealth training station has been taken. In non-mandated fights, intro posts are not required.
-The tribute attacking RPs their post as they normally would.
-To make an attack, PM the head GM for an attack order. I will then tell you your attack. Please understand I will not always be on and will add admins as the site goes on.
- On Day 1, as with the Bloodbath, a tribute can only be attacked six times between their own posts.
-PLEASE NOTE: Any tribute attempting to stall (see below) in any fight will face serious consequences determined by a Gamemaker.
Stalling: Deliberately delaying your post in a fight for an extended period of time for any reason, commonly to ensure your tribute’s survival or the death of another.
Judging of Fights.
-All injuries knock down health points of each individual tribute.
-Each Tribute has 40 health points. Each attack will subtract health points away from the total score, which is normally 40. If a tribute's health reaches 0, the tribute is considered dead. The tribute may post one last post (called a death post) and then dies.
-Each battle post will include a description of the injury and the number of damage inflicted at the end of the post.
The Bloodbath and Feasts
-In order to be considered an active part of the Games, ALL tributes must make an introduction post at the Bloodbath within the designated time period.
-All tributes must participate in the Bloodbath.
-One list will be randomly generated for each tribute and posted before the Games.
-The only way to be removed from either the Bloodbath or the Feast is by voluntarily leaving or by being killed.
-All tributes who will be involved in the Feast in any way must make an opening post, in the same manner as the Bloodbath.
-When all tributes that have decided to join have made their initial post, or after a designated period of time, a staff member will post the items that are offered at the Feast.
-In order to receive items at the Feast, a tribute must join the Feast.
-After obtaining an item, a tribute must make two fleeing posts, and cannot attack in the two fleeing posts.
-During a Feast, if a tribute with an item is attacked immediately before they would have left with their item, they must either drop the item and run or continue to attack.
-Tributes who have not made their introductory posts cannot be attacked in the Bloodbath.
-In the Bloodbath and Feasts, tributes must wait for at least three other people to post in between their own posts. If a tribute is in an alliance of four, they must wait for one person outside of their alliance to post before they can continue.
-Tributes may not attack in their fleeing posts.
-Tributes with any part of their leg severed cannot flee unless they have the help of another tribute, who must also flee. When a tribute has a part of their leg broken, they may flee with three fleeing posts or may be carried out by an ally.
-"Generic Attack Posts" are completely, positively, 100% prohibited in the Bloodbath. All posts must adhere to site standards.
-Once fled, a tribute cannot re-enter the Bloodbath.
-Stations are not valid during the Bloodbath, except First Aid upon fleeing. This means self defense, blades, etc. will take affect after the tribute has left the bloodbath.
Healing
-At the end of each games day, tributes are each healed 10 HP. This does mend broken bones or severed limbs.
-Items may be used at any time that heal a tribute. If used during a fight, they cannot attack during the post they use the item.
-Food heals tribute only a little bit of HP.
7. Activity
-You must post at least once with your tribute on each Games day to be considered active.
-Posts must adhere to the site's "one good-length paragraph" standard to be considered active for the Games Day. Filer posts will not be counted as activity.
-All days are mandatory unless specified or a specific tribute receives permission from staff due to vacations, illness, etc.
-Another member may be a “Tribute-sitter” for owners of tributes who are away and unable to post, particularly in the cases of tributes who must take part in fights.
-You are required to PM the specified staff member to state your area for the next day. However, it is acceptable to have another member PM your location for you, so long as their tribute is allied with yours.
-If your tribute is in a mandated fight and you do not post, your tribute will automatically lose the fight and will be killed.
-Staff reserves the right to declare a tribute inactive if their inability to post consistently or effectively is interfering with the Games.
- All tributes must post outside of the Bloodbath during Day 1 at least once.
- For the finale, if a tribute's writer is gone, s/he may choose a tribute sitter. However, this writer cannot also have a tribute in the Finale.
8. Muttations/Animals
-Capitol muttations will be present in the arena.
-Some muttations will be included in battles/surprise events that affect your tribute.
-Taming of animals is ONLY acceptable if it has been cleared by a staff member.
-Tributes should refer to the muttation directory thread for a list of muttations, their descriptions, locations, and the etc.
9. Sponsorship
-Tribute accounts will be set up on a thread. Everyone outside of the games starts at 150$.
-Once training scores are revealed, people may start sponsoring.
-To sponsor a tribute, post a reply to the designated sponsorship thread.
-You may donate anonymously by PMming the staff member in charge of the thread.
-The money comes from your own games funds, so make sure you have enough. When you sponsor, we will remove that much from your money.
-The money then is posted in the tributes accounts.
-Day 1 prices will be set for every item. The price goes up every day from there.
-Items will be delivered to them via silver parachute, which the tribute may roleplay into their next non-combat post.
-There must be a minimum of $20 for each sponsorship.
-In the First Future Games, sponsors will be chosen at random.
10. Winning
-The last tribute left alive is declared the Victor.
-The Victor will receive $10,000 in Board Money as a cash prize, as well as a custom title declaring them to be Victor.
-The Victor is expected to post a response on the Victor Presentation thread. All other posting is optional.
-The Victor may attend one official dinner party open to all Capitol Residents, held in their honor by the President.
-The Victor may go on a Victory Tour and post in each of the Districts, if desired. This is not required.
-The Victor may be called upon to appear in other plots or future story lines and may fill these positions as desired.
-Victors will be exempt from all future Reapings.
-The player who owns the Victor will not be allowed to participate in the consecutive Hunger Games, but may participate after.
11. Random Events
-You will be notified if you trigger a random event.
-The random event will be posted on the board it is activated by the head GM.
-A reply will be made to each active Random Event by the Gamemaker specifying whom it affects.
12. Gameplay Rules
-Tributes may only travel to one new area per day, and this area must be bordering the area the tribute is presently at.
-Exception: Tributes may move to an area surrounding the Cornucopia directly after the Bloodbath on the first day and may move to an area bordering that on the second.
-Before the beginning of each Games Day, every tribute must PM the designated staff member with the area they started at and the area they will end the day at. A member may PM locations for their alliance.
-Tributes must drink water every two days or they will lose 10 health every day after two days. They will also lose attack points due to dehydration.
-After finding a water source, tributes may take one day's supply of water with them per water jug.
-Tributes must eat food every four days or they will lose 15 points of health every day past four days.
-Tributes with the plants station may collect three bundles of edible OR medicinal plants tops.
-Fishing can be done only with the proper equipment: a spear, fishing net, or fishing line. NOTE: Crude versions of these can be made with the Improvised Weapons station.